Rampage Total Destruction ReviewCain Dornan
If you cant think of a new game idea, revive an old one.
That seems to be the common train of thought with todays game developers. While this generation has welcomed a wealth of brand-new, creative and enjoyable new franchises, we have also seen plenty of remakes and ports of apparent classics from previous generations. It feels as though some companies are attempting to make a quick easy buck from a remake or port of a game that simply doesnt stand-up in todays gaming age. While some will find the classic enjoyable gaming that they have long desired, others will quickly bore of the repetitive affair that has aged considerably with each passing generation of games.
Such a problem is evident with Midways revival of the Rampage series. While fans and retro gamers will appreciate the games simplicity, others will quickly bore with the repetitive button-mashing affair within a few short minutes. This is what makes reviewing such a game a difficult task, as it is essential that both types of gamers are able to see the games merits and downfalls before making the decision to spend their hard earned cash on a copy.
Rampage: Total Destruction is essentially a game based two previous titles, which made their way onto the Nintendo 64, PlayStation, Saturn, Game Boy and the arcades a decade or two ago. The game is essentially a button-mashing affair at heart, with your task being to completely level city blocks throughout the world. While the game does open with a brief cutscene that offers a vague storyline, there really isnt much of a need for a storyline. Regardless, the vague storyline follows along the lines of a soda drink company testing their latest product on a group of thirty testers. Unfortunately, not everything goes to plan, mutating each of the test humans into lumbering beasts that are bent on destruction. The opening cutscene, while short, offers a humorous and interesting insight as to how the towering creatures came to being, before pitting you into the games destructive world that has been split across four gameplay modes.
The Campaign mode, which is essentially a story mode without the story, pits you through a series of large cities spanning the globe. The aim is to level a series of building blocks within each city, with each section offering a specific bonus mission that ranges from eating a certain number of people through to locating specific objects or destroying certain vehicles. If you manage to accomplish these bonus missions, youll be rewarded with bonus points or further abilities, such as powerful stomps, roars or swinging attacks. Apart from these bonus missions, there is little variation on hand from each section, apart from the slightly different buildings to destroy. This is where Rampage both succeeds and fails, as it is a simple and straightforward romp that proves to be an addictive affair for some gamers, or an absolute bore for others.
While offering much of the same gameplay as the Campaign mode, King of the City is a more multiplayer-focused mode that sees two (or up to four players on the GameCube) battling it out to score the highest points within each city section. Doing so will reward the winner with one point, with the aim to win four sections to crown yourself as champion. The King of the World mode is essentially the same, however, the aim is to win at four different cities, which are sub-divided into four subsections that determine who wins each city.
The last of the modes on hand is the Timed Run mode, which tests to see how quickly you can complete a section within the strict time limit that has been imposed. Each of the four different gameplay modes can be played in a multiplayer atmosphere, which does prove to be a more interesting and enjoyable affair than playing each mission in single player.
Total Destruction sees the return of the three monsters that have appeared in each of the previous games. Theres George, the large lumbering ape, Lizzie the green lizard and Ralph the gray-haired wolf. These players have been accompanied with 27 all-new characters, which are unlocked by locating their icon that have been hidden through each of the games stages. Unlocking each monster is put down to luck more so than skill, as each creature has been randomly hidden within buildings across each of the various stages.
Rampage: Total Destruction also comes packaged with both the original Rampage and Rampage: World Tour, which is a great incentive for fans of the series, allowing you to relive classic moments and realize how far games have advanced in such a short period of time. The inclusion of these two additional games aids in further bumping-up the lifespan of the game, which lacks considerably on its own as the only incentive for playing through is to unlock each of the thirty characters that are available.
Like the rest of the game, Total Destructions presentation is kept to its simplest from. In many ways, the game offers an old-school look and feel, offering basic visuals and sounds that replicate the age of the franchise. While some 3D elements have been added, including further freedom when scaling buildings, the game plays very similar to Rampage: World Tour.
Giving Rampage: Total Destruction a final score is no easy task, as it varies greatly depending on the type of gamer that you are. If you are a long-time fan of the franchise or enjoy the classic, simple old-school games, Total Destruction may be a worthwhile purchase at its discount price. Otherwise, youre best off steering clear of this short-lived experience.
Disclosure: We are provided copies of games from the game companies for some games that we review.