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GameCube
NCAA Football 2003
E.A., why do you do this to me every year?
Summary: E.A. Sports, we are not worthy, E.A. Sports, we are not worthy! It\'s only July and E.A. decided to give us an early taste of the college game. Offered for the first time on XBOX and Gamecube, NCAA College Football 2003 is a football fans dream. Even though Sega\'s college prospect is right around the corner, don\'t expect it to take away what E.A. has done with this game, it truly is the only college game you\'ll need to satisfy your gaming needs.
It all started back on the 16bit Sega Genesis with Bill Walsh College Football. We can laugh at it now, but back then, it\'s all we had, and it started an inevitable series of NCAA College Football games that fans drooled over year after year. Last year was big for the fact it was the first E.A. brought it to a next gen system (PS2) and it had a marvelous opening day.
This year, expect better graphics, tons of new animations, better commentary and a deeper and more pleasing dynasty mode.
Gameplay: I had my quarrels with the original XBOX controller, but with the new and more compact S-Controller, the buttons feel more at home. It\'s truly perfect for a sports title, only Gamecube\'s controller feels better.
The players move a little better than last year, they don\'t appear to be as \"slipy slidy\" as some naggers continue to bring up against E.A.\'s games. 2003 feels tight in all aspects. The computer A.I. is definitely more competent than ever as I had a tough time beating an average team with a powerhouse like Florida State on Sophomore level.
2003 feels similar to 2002 that was on the Playstation 2, and that\'s probably a good thing, because 2002 had a stellar opening in both graphics and gameplay. The XBOX controller will feel strange if you\'re used to PS2\'s format, but once you memorize the control scheme, it becomes second nature. If you got the PS2 version, the control is identical last to last year.
With the exception of the new college team plays, college rules, and the ability to run the option play, Madden fans will be right at home with 2003. Nitpickers can say this is Madden in disguise, but think again. With 170+ college teams, stadiums, fight songs, and team specific plays, it\'s not a carbon copy of Madden\'s game by any means.
The options and features of this game are truly amazing. E.A. didn\'t skimp on anything. Check out some of these enticing features:
New this year for 2003, you\'ll be able to unlock special Madden Cards when you get Madden 2003. Much like the Madden Challenge, the campus challenge allows you to earn cards in the same way without the Madden name. If you break a certain record or make a big play, you accumulate points and are rewarded with cards, photos, the ability to unlock new teams stadiums and tons of other bonus features. You can earn cards to get new teams, new stadiums, secrets, players and cool power plays to improve your game.
The game has a much deeper Dynasty mode than 2002 in every aspect. You can create your own custom schedules, alter coaching strategies such as recruiting, dismissing players, and even your players get better if they play better on the field. If they have an off game, it might continue on. If your teams plays really bad, heck, you\'ll even notice your stadium not fill up for big games.
One thing that nags me about these college games is the licensing issues. Although the players of the 170+ teams are authentic and their traits are well in place like the real guys, college licensing and royalty issues kept their actual names out. The \"Edit Name\" option does allow you to edit entire rosters if you got lots of time on your hands. I have to admit this is very time consuming and I usually stick with entering names of my favorite conference or teams. But it pays off in the end as stat tracking is much easier to read and even the announcers call out the players names when you enter them in.
Deeply embedded with the incredible options, you\'ll run into the computer A.I. adjustments. You can alter and change different parts of the A.I. to suit your liking. If you\'re lousy passing but have a good running game, you can decrease the computer\'s passing defense difficulty. Or if you\'re good with your receivers but need some help with running, you can alter the computer\'s run blocking skills.
This game is a fully licensed product. It\'s got the big bowl games like Rose, Sugar, Orange, and Fiesta. E.A. also incorporated the top 25BCS rankings and even decides which stellar player earns the Heisman Memorial Trophy®.
And of course, E.A.\'s splendid standard stat-tracking of league leaders, team standings, team statistics and injury reports are all packed within this baby.
Graphics: You\'ll never want to play old-school football on the first generation consoles again, this is simply the best looking college game in the universe. The XBOX version definitely has the upper hand on the resolution, but expect the PS2 and Gamecube version\'s to hold their own. I\'m truly amazed how E.A. made this game look as good as Madden 2002 on the PS2. Consider this, instead of 30 teams on Madden, this game has a monstrous 170+ teams which equals out to a 1500+ more players and offers 170 unique stadium environments (which by the way are mirror images of their actual counterparts). But even with the amazing team selection and highly detailed stadiums, this game looks every bit as good as Madden and is actually an improvement in overall polishing.
The players faces and body styles are pretty much like last year, although their faces look a bit more realistic and not as zombie-like. The helmets shine when the sun is out and the shadows on the field look amazingly real. The animation has also been souped up for 2003, as more animations were added from 2002. There are more wrap and tag-team tackles, the added option plays, and an amazing abundance of fancy catches. It\'s really amazing how much more animation E.A. squeezed in from last year, but they really pulled it off. But with all things considered, everything else is right on the mark and feels like a college game. The cheerleaders on the sidelines are a nice addition and even are animated. The electronic scoreboards, flags flappin the wind, team mascots goin nuts on the sidelines, running-backs plowing into sideline judges, and coaches pacing and complaining on the sidelines look better then ever.
Sound: This is what Imp talking about. 5.1 Dolby Digital sound for College Football. This is definitely where the XBOX has the upper hand against the PS2 and Gamecube versions of NCAA 2003. It makes more of a difference when you hear the crowd roaring. But never fear, the PS2 and Cube versions sound almost as good, so you really can\'t lose with any of the versions. Good sound systems will definitely want to crank it up for the ultimate presentation, college noises and goodies that we all expect from E.A.
The 3-Man team, Kirk Herbstreit, Lee Corso and Brad Nessler chatter quite a bit and they say even more than the decent commentary last year. For the most part, they stick with what\'s going on in the game. I don\'t particularly like Lee Corso, but in terms of variety, E.A.\'s commentary gets better every year. Now lets hope Madden does the same too.
The fight songs are all redone and remastered and sound terrific and if you go back and play 2002, you\'ll definitely notice a difference.
Final Call: All three versions of NCAA Football are outstanding. The XBOX version is probably the best of the three thanks to the Dolby Digital sound, slightly better graphics and you don\'t need a memory card to save a season. But no matter which one you get, you need not bother waiting for Sega\'s game, it ain\'t gonna be as good as this!
The Good And The Bad:
+ Graphics. New animations and better looking movements.
+ 5.1 Digital Sound on the XBOX and Dolby Surround on PS2 and Cube.
+ Dynasty Mode
+ Commentary is better than ever.
- Still no college names thanks to dumb licensing issues.
1010
John
ohioguy24@aol.com
Review NCAA Football 2003
E.A., why do you do this to me every year?
Summary: E.A. Sports, we are not worthy, E.A. Sports, we are not worthy! It\'s only July and E.A. decided to give us an early taste of the college game. Offered for the first time on XBOX and Gamecube, NCAA College Football 2003 is a football fans dream. Even though Sega\'s college prospect is right around the corner, don\'t expect it to take away what E.A. has done with this game, it truly is the only college game you\'ll need to satisfy your gaming needs.
It all started back on the 16bit Sega Genesis with Bill Walsh College Football. We can laugh at it now, but back then, it\'s all we had, and it started an inevitable series of NCAA College Football games that fans drooled over year after year. Last year was big for the fact it was the first E.A. brought it to a next gen system (PS2) and it had a marvelous opening day.
This year, expect better graphics, tons of new animations, better commentary and a deeper and more pleasing dynasty mode.
Gameplay: I had my quarrels with the original XBOX controller, but with the new and more compact S-Controller, the buttons feel more at home. It\'s truly perfect for a sports title, only Gamecube\'s controller feels better.
The players move a little better than last year, they don\'t appear to be as \"slipy slidy\" as some naggers continue to bring up against E.A.\'s games. 2003 feels tight in all aspects. The computer A.I. is definitely more competent than ever as I had a tough time beating an average team with a powerhouse like Florida State on Sophomore level.
2003 feels similar to 2002 that was on the Playstation 2, and that\'s probably a good thing, because 2002 had a stellar opening in both graphics and gameplay. The XBOX controller will feel strange if you\'re used to PS2\'s format, but once you memorize the control scheme, it becomes second nature. If you got the PS2 version, the control is identical last to last year.
With the exception of the new college team plays, college rules, and the ability to run the option play, Madden fans will be right at home with 2003. Nitpickers can say this is Madden in disguise, but think again. With 170+ college teams, stadiums, fight songs, and team specific plays, it\'s not a carbon copy of Madden\'s game by any means.
The options and features of this game are truly amazing. E.A. didn\'t skimp on anything. Check out some of these enticing features:
New this year for 2003, you\'ll be able to unlock special Madden Cards when you get Madden 2003. Much like the Madden Challenge, the campus challenge allows you to earn cards in the same way without the Madden name. If you break a certain record or make a big play, you accumulate points and are rewarded with cards, photos, the ability to unlock new teams stadiums and tons of other bonus features. You can earn cards to get new teams, new stadiums, secrets, players and cool power plays to improve your game.
The game has a much deeper Dynasty mode than 2002 in every aspect. You can create your own custom schedules, alter coaching strategies such as recruiting, dismissing players, and even your players get better if they play better on the field. If they have an off game, it might continue on. If your teams plays really bad, heck, you\'ll even notice your stadium not fill up for big games.
One thing that nags me about these college games is the licensing issues. Although the players of the 170+ teams are authentic and their traits are well in place like the real guys, college licensing and royalty issues kept their actual names out. The \"Edit Name\" option does allow you to edit entire rosters if you got lots of time on your hands. I have to admit this is very time consuming and I usually stick with entering names of my favorite conference or teams. But it pays off in the end as stat tracking is much easier to read and even the announcers call out the players names when you enter them in.
Deeply embedded with the incredible options, you\'ll run into the computer A.I. adjustments. You can alter and change different parts of the A.I. to suit your liking. If you\'re lousy passing but have a good running game, you can decrease the computer\'s passing defense difficulty. Or if you\'re good with your receivers but need some help with running, you can alter the computer\'s run blocking skills.
This game is a fully licensed product. It\'s got the big bowl games like Rose, Sugar, Orange, and Fiesta. E.A. also incorporated the top 25BCS rankings and even decides which stellar player earns the Heisman Memorial Trophy®.
And of course, E.A.\'s splendid standard stat-tracking of league leaders, team standings, team statistics and injury reports are all packed within this baby.
Graphics: You\'ll never want to play old-school football on the first generation consoles again, this is simply the best looking college game in the universe. The XBOX version definitely has the upper hand on the resolution, but expect the PS2 and Gamecube version\'s to hold their own. I\'m truly amazed how E.A. made this game look as good as Madden 2002 on the PS2. Consider this, instead of 30 teams on Madden, this game has a monstrous 170+ teams which equals out to a 1500+ more players and offers 170 unique stadium environments (which by the way are mirror images of their actual counterparts). But even with the amazing team selection and highly detailed stadiums, this game looks every bit as good as Madden and is actually an improvement in overall polishing.
The players faces and body styles are pretty much like last year, although their faces look a bit more realistic and not as zombie-like. The helmets shine when the sun is out and the shadows on the field look amazingly real. The animation has also been souped up for 2003, as more animations were added from 2002. There are more wrap and tag-team tackles, the added option plays, and an amazing abundance of fancy catches. It\'s really amazing how much more animation E.A. squeezed in from last year, but they really pulled it off. But with all things considered, everything else is right on the mark and feels like a college game. The cheerleaders on the sidelines are a nice addition and even are animated. The electronic scoreboards, flags flappin the wind, team mascots goin nuts on the sidelines, running-backs plowing into sideline judges, and coaches pacing and complaining on the sidelines look better then ever.
Sound: This is what Imp talking about. 5.1 Dolby Digital sound for College Football. This is definitely where the XBOX has the upper hand against the PS2 and Gamecube versions of NCAA 2003. It makes more of a difference when you hear the crowd roaring. But never fear, the PS2 and Cube versions sound almost as good, so you really can\'t lose with any of the versions. Good sound systems will definitely want to crank it up for the ultimate presentation, college noises and goodies that we all expect from E.A.
The 3-Man team, Kirk Herbstreit, Lee Corso and Brad Nessler chatter quite a bit and they say even more than the decent commentary last year. For the most part, they stick with what\'s going on in the game. I don\'t particularly like Lee Corso, but in terms of variety, E.A.\'s commentary gets better every year. Now lets hope Madden does the same too.
The fight songs are all redone and remastered and sound terrific and if you go back and play 2002, you\'ll definitely notice a difference.
Final Call: All three versions of NCAA Football are outstanding. The XBOX version is probably the best of the three thanks to the Dolby Digital sound, slightly better graphics and you don\'t need a memory card to save a season. But no matter which one you get, you need not bother waiting for Sega\'s game, it ain\'t gonna be as good as this!
The Good And The Bad:
+ Graphics. New animations and better looking movements.
+ 5.1 Digital Sound on the XBOX and Dolby Surround on PS2 and Cube.
+ Dynasty Mode
+ Commentary is better than ever.
- Still no college names thanks to dumb licensing issues.
1010
John
ohioguy24@aE.A., why do you do this to me every year?
Summary: E.A. Sports, we are not worthy, E.A. Sports, we are not worthy! It\'s only July and E.A. decided to give us an early taste of the college game. Offered for the first time on XBOX and Gamecube, NCAA College Football 2003 is a football fans dream. Even though Sega\'s college prospect is right around the corner, don\'t expect it to take away what E.A. has done with this game, it truly is the only college game you\'ll need to satisfy your gaming needs.
It all started back on the 16bit Sega Genesis with Bill Walsh College Football. We can laugh at it now, but back then, it\'s all we had, and it started an inevitable series of NCAA College Football games that fans drooled over year after year. Last year was big for the fact it was the first E.A. brought it to a next gen system (PS2) and it had a marvelous opening day.
This year, expect better graphics, tons of new animations, better commentary and a deeper and more pleasing dynasty mode.
Gameplay: I had my quarrels with the original XBOX controller, but with the new and more compact S-Controller, the buttons feel more at home. It\'s truly perfect for a sports title, only Gamecube\'s controller feels better.
The players move a little better than last year, they don\'t appear to be as \"slipy slidy\" as some naggers continue to bring up against E.A.\'s games. 2003 feels tight in all aspects. The computer A.I. is definitely more competent than ever as I had a tough time beating an average team with a powerhouse like Florida State on Sophomore level.
2003 feels similar to 2002 that was on the Playstation 2, and that\'s probably a good thing, because 2002 had a stellar opening in both graphics and gameplay. The XBOX controller will feel strange if you\'re used to PS2\'s format, but once you memorize the control scheme, it becomes second nature. If you got the PS2 version, the control is identical last to last year.
With the exception of the new college team plays, college rules, and the ability to run the option play, Madden fans will be right at home with 2003. Nitpickers can say this is Madden in disguise, but think again. With 170+ college teams, stadiums, fight songs, and team specific plays, it\'s not a carbon copy of Madden\'s game by any means.
The options and features of this game are truly amazing. E.A. didn\'t skimp on anything. Check out some of these enticing features:
New this year for 2003, you\'ll be able to unlock special Madden Cards when you get Madden 2003. Much like the Madden Challenge, the campus challenge allows you to earn cards in the same way without the Madden name. If you break a certain record or make a big play, you accumulate points and are rewarded with cards, photos, the ability to unlock new teams stadiums and tons of other bonus features. You can earn cards to get new teams, new stadiums, secrets, players and cool power plays to improve your game.
The game has a much deeper Dynasty mode than 2002 in every aspect. You can create your own custom schedules, alter coaching strategies such as recruiting, dismissing players, and even your players get better if they play better on the field. If they have an off game, it might continue on. If your teams plays really bad, heck, you\'ll even notice your stadium not fill up for big games.
One thing that nags me about these college games is the licensing issues. Although the players of the 170+ teams are authentic and their traits are well in place like the real guys, college licensing and royalty issues kept their actual names out. The \"Edit Name\" option does allow you to edit entire rosters if you got lots of time on your hands. I have to admit this is very time consuming and I usually stick with entering names of my favorite conference or teams. But it pays off in the end as stat tracking is much easier to read and even the announcers call out the players names when you enter them in.
Deeply embedded with the incredible options, you\'ll run into the computer A.I. adjustments. You can alter and change different parts of the A.I. to suit your liking. If you\'re lousy passing but have a good running game, you can decrease the computer\'s passing defense difficulty. Or if you\'re good with your receivers but need some help with running, you can alter the computer\'s run blocking skills.
This game is a fully licensed product. It\'s got the big bowl games like Rose, Sugar, Orange, and Fiesta. E.A. also incorporated the top 25BCS rankings and even decides which stellar player earns the Heisman Memorial Trophy®.
And of course, E.A.\'s splendid standard stat-tracking of league leaders, team standings, team statistics and injury reports are all packed within this baby.
Graphics: You\'ll never want to play old-school football on the first generation consoles again, this is simply the best looking college game in the universe. The XBOX version definitely has the upper hand on the resolution, but expect the PS2 and Gamecube version\'s to hold their own. I\'m truly amazed how E.A. made this game look as good as Madden 2002 on the PS2. Consider this, instead of 30 teams on Madden, this game has a monstrous 170+ teams which equals out to a 1500+ more players and offers 170 unique stadium environments (which by the way are mirror images of their actual counterparts). But even with the amazing team selection and highly detailed stadiums, this game looks every bit as good as Madden and is actually an improvement in overall polishing.
The players faces and body styles are pretty much like last year, although their faces look a bit more realistic and not as zombie-like. The helmets shine when the sun is out and the shadows on the field look amazingly real. The animation has also been souped up for 2003, as more animations were added from 2002. There are more wrap and tag-team tackles, the added option plays, and an amazing abundance of fancy catches. It\'s really amazing how much more animation E.A. squeezed in from last year, but they really pulled it off. But with all things considered, everything else is right on the mark and feels like a college game. The cheerleaders on the sidelines are a nice addition and even are animated. The electronic scoreboards, flags flappin the wind, team mascots goin nuts on the sidelines, running-backs plowing into sideline judges, and coaches pacing and complaining on the sidelines look better then ever.
Sound: This is what Imp talking about. 5.1 Dolby Digital sound for College Football. This is definitely where the XBOX has the upper hand against the PS2 and Gamecube versions of NCAA 2003. It makes more of a difference when you hear the crowd roaring. But never fear, the PS2 and Cube versions sound almost as good, so you really can\'t lose with any of the versions. Good sound systems will definitely want to crank it up for the ultimate presentation, college noises and goodies that we all expect from E.A.
The 3-Man team, Kirk Herbstreit, Lee Corso and Brad Nessler chatter quite a bit and they say even more than the decent commentary last year. For the most part, they stick with what\'s going on in the game. I don\'t particularly like Lee Corso, but in terms of variety, E.A.\'s commentary gets better every year. Now lets hope Madden does the same too.
The fight songs are all redone and remastered and sound terrific and if you go back and play 2002, you\'ll definitely notice a difference.
Final Call: All three versions of NCAA Football are outstanding. The XBOX version is probably the best of the three thanks to the Dolby Digital sound, slightly better graphics and you don\'t need a memory card to save a season. But no matter which one you get, you need not bother waiting for Sega\'s game, it ain\'t gonna be as good as this!
The Good And The Bad:
+ Graphics. New animations and better looking movements.
+ 5.1 Digital Sound on the XBOX and Dolby Surround on PS2 and Cube.
+ Dynasty Mode
+ Commentary is better than ever.
- Still no college names thanks to dumb licensing issues.
1010
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