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GameCube <subtitle>Animal Crossing<subtitle> <content>General Animal Crossing. The game that plays 247 even if you\'re not. The first of its kind, a unique game where you can live your life at your own pace. There are no rules and there are no boundaries of what you can do. If you angry, you can whack an animal over the head with a bug net. If you are happy, you can give them a present. You have many villagers to meet including cats, alligators, octopi, eagles, dogs, frogs, and many other kinds of animals. They each have their own kind of personality and they act on their own. Each animal is spontaneous in their actions, whether it would be giving you a bell, which is the currency in your Animal Crossing town, to taking away items in your inventory or even playing a game for furniture. You\'ve got interactive characters, your own house with a nearby store run by a raccoon to buy furniture and clothing, a post office to send letter, a dump and police station to pick up free items, gyroids and fossils to dig up from the ground, fishing and catching bugs to donate to the museum or catch for a pet, and special events that come up only once a year! For example, Animal Crossing is intertwined with real life. The internal time clock of the GameCube makes it possible to be sunny in your town while it is sunny outside. It can rain during cloudy days, thunder in the summer, snow in the winter, sunny in the day, dark in the night. There are friendly ghosts at midnight, Saharah the travelling carpet seller, Wendell the starving artist who gives wallpaper, and Crazy Redd, Tom Nook\'s competitor who sells rare items at insanely high prices. Animal Crossing is the most interactive game ever made and probably one of the best ever made. Gameplay During your life in Animal Crossing, you meet up with a turtle named Kapp\'n. He is a special sea turtle and will only appear when you connect your Game Boy Advance to your GameCube with a GBAGCN Link Cable. He appears in a boat at the dock and will row you out into the ocean toward your town\'s island. When you are done talking to your native islander and picking up some coconuts, you can go back to your own mainland town. But wait! You can even transfer your island to your GBA. Now, you can also collect and plant fruit trees. The lists of fruit are oranges, apples, pears, coconuts, cherries, and peaches. You start with one fruit and you get other fruit through other means or methods. One way is to trade with other villagers. Another way is a groundbreaking new feature. You can trade with other Animal Crossing players. By going to the near Tom Nook who sells furniture for your home, you can come to him with codes to input. When you input your code, an item comes out and you have your item. It is simple when you trade with other users. You set up a trade with your friend and then you go to Tom Nook. You tell him your friend\'s town and name, give Tom Nook the item, and it turns into a code. You give the code to your friend and your friend gives the code to Tom Nook. Tom Nook then turns the code into an item. Very nifty feature for trading by turning items into codes. There is even a dump where you can get free items. It is like your local trash dealer where you get cheap junk for free that nobody else wanted. Then, there is the police station, which holds the lost and found department. You can take any item you wish, even if you haven\'t lost it! There\'s a tailor house where you can even create your own patterns to wallpaper or carpet your digital house with or even wear as a shirt or umbrella! The local post office is where you can send letters to your fellow animal villagers with presents. It could be hate mail, love mail, or be a letter just to say hello. You can send letters to the Farway Museum with fossils where they would change the old fossils into dinosaur bones, which you can donate to the local museum or sell to Tom Nook for big bells! You can dig up fossils from the ground but who would want to dig up fossils when you could dig up the newest rock band that you can put in your house? That\'s right. They are gyroids. They dance around and make noise. They are tall and short, big and small, fat and thin. They clank and they sproing too. When you put 15 gyroids in a house, you got your own little orchestra of noise. You could also add instruments in your house, which you can play to your town tune. You could create your town tune to be the exact replica of the Godfather Theme, the opening sequence of the Simpsons, The Legend of Zelda ditty, or you can even make your own tune you juggled in your head all these years. When you first start out in your Animal Crossing town, your house is barely big enough to fit a bed. As you play along in your Animal Crossing town, you can upgrade your house to be bigger with a basement and a second floor! You even have a little helper called the Happy Room Academy. They rank your house in points so you can keep track on how good your house is doing in style. Not only that, you have classic NES games you can put and play in your house such as Punch Out!!, The Legend of Zelda, Excitebike, Mario Bros., Balloon Fight, Clu Clu Land, Baseball, Ice Climbers, Donkey Kong, and more! Graphics These graphics are quite different that many other games of its type. Considering how the graphics look a lot like little dolls running around a figurine town, it is amazing how easily it is to get sucked right into the animal world. While some characters faces are flat, the most intriguing thing about the graphics is the clothing and items. Many of the graphics, including the train and water are a bit simplistic, but nonetheless, they fit the theme of the Animal Crossing town. Some of the items are very impressive and the Able Sisters allow you to design your own clothing, giving the graphics a big boost. Wearing a Nintendo logo on your shirt while running around town really helps you get into the swing of Animal Crossing. Overall, the graphics are pretty impressive. Sound The music in this game is really something else. The background music is mixed of different instruments, ranging from pianos to cats meows. They are very odd when listened to separately but when added together, it has a nice ring to it. During the game, you can choose whether you want your animal buddies to speak in beeps or some sort of gibberish language, which is actually English but just sped up. Along with the speech and background music, there is also the town tune. This is a general tune that is created by you and then is used by every animal as a greeting tune. Also, when the clock strikes an hour, it plays your tune with bells. To the music you get when completing a debt or when you get stung by a bee, this music is a great addition to the game.<content> <rating>9.110<rating> <author>Kevin Zhu<author> <authoremail>nucleargamer12@gmail.com<authoremail> <date> Review<br>Animal Crossing<subtitle> <content>General Animal Crossing. The game that plays 247 even if you\'re not. The first of its kind, a unique game where you can live your life at your own pace. There are no rules and there are no boundaries of what you can do. If you angry, you can whack an animal over the head with a bug net. If you are happy, you can give them a present. You have many villagers to meet including cats, alligators, octopi, eagles, dogs, frogs, and many other kinds of animals. They each have their own kind of personality and they act on their own. Each animal is spontaneous in their actions, whether it would be giving you a bell, which is the currency in your Animal Crossing town, to taking away items in your inventory or even playing a game for furniture. You\'ve got interactive characters, your own house with a nearby store run by a raccoon to buy furniture and clothing, a post office to send letter, a dump and police station to pick up free items, gyroids and fossils to dig up from the ground, fishing and catching bugs to donate to the museum or catch for a pet, and special events that come up only once a year! For example, Animal Crossing is intertwined with real life. The internal time clock of the GameCube makes it possible to be sunny in your town while it is sunny outside. It can rain during cloudy days, thunder in the summer, snow in the winter, sunny in the day, dark in the night. There are friendly ghosts at midnight, Saharah the travelling carpet seller, Wendell the starving artist who gives wallpaper, and Crazy Redd, Tom Nook\'s competitor who sells rare items at insanely high prices. Animal Crossing is the most interactive game ever made and probably one of the best ever made. Gameplay During your life in Animal Crossing, you meet up with a turtle named Kapp\'n. He is a special sea turtle and will only appear when you connect your Game Boy Advance to your GameCube with a GBAGCN Link Cable. He appears in a boat at the dock and will row you out into the ocean toward your town\'s island. When you are done talking to your native islander and picking up some coconuts, you can go back to your own mainland town. But wait! You can even transfer your island to your GBA. Now, you can also collect and plant fruit trees. The lists of fruit are oranges, apples, pears, coconuts, cherries, and peaches. You start with one fruit and you get other fruit through other means or methods. One way is to trade with other villagers. Another way is a groundbreaking new feature. You can trade with other Animal Crossing players. By going to the near Tom Nook who sells furniture for your home, you can come to him with codes to input. When you input your code, an item comes out and you have your item. It is simple when you trade with other users. You set up a trade with your friend and then you go to Tom Nook. You tell him your friend\'s town and name, give Tom Nook the item, and it turns into a code. You give the code to your friend and your friend gives the code to Tom Nook. Tom Nook then turns the code into an item. Very nifty feature for trading by turning items into codes. There is even a dump where you can get free items. It is like your local trash dealer where you get cheap junk for free that nobody else wanted. Then, there is the police station, which holds the lost and found department. You can take any item you wish, even if you haven\'t lost it! There\'s a tailor house where you can even create your own patterns to wallpaper or carpet your digital house with or even wear as a shirt or umbrella! The local post office is where you can send letters to your fellow animal villagers with presents. It could be hate mail, love mail, or be a letter just to say hello. You can send letters to the Farway Museum with fossils where they would change the old fossils into dinosaur bones, which you can donate to the local museum or sell to Tom Nook for big bells! You can dig up fossils from the ground but who would want to dig up fossils when you could dig up the newest rock band that you can put in your house? That\'s right. They are gyroids. They dance around and make noise. They are tall and short, big and small, fat and thin. They clank and they sproing too. When you put 15 gyroids in a house, you got your own little orchestra of noise. You could also add instruments in your house, which you can play to your town tune. You could create your town tune to be the exact replica of the Godfather Theme, the opening sequence of the Simpsons, The Legend of Zelda ditty, or you can even make your own tune you juggled in your head all these years. When you first start out in your Animal Crossing town, your house is barely big enough to fit a bed. As you play along in your Animal Crossing town, you can upgrade your house to be bigger with a basement and a second floor! You even have a little helper called the Happy Room Academy. They rank your house in points so you can keep track on how good your house is doing in style. Not only that, you have classic NES games you can put and play in your house such as Punch Out!!, The Legend of Zelda, Excitebike, Mario Bros., Balloon Fight, Clu Clu Land, Baseball, Ice Climbers, Donkey Kong, and more! Graphics These graphics are quite different that many other games of its type. Considering how the graphics look a lot like little dolls running around a figurine town, it is amazing how easily it is to get sucked right into the animal world. While some characters faces are flat, the most intriguing thing about the graphics is the clothing and items. Many of the graphics, including the train and water are a bit simplistic, but nonetheless, they fit the theme of the Animal Crossing town. Some of the items are very impressive and the Able Sisters allow you to design your own clothing, giving the graphics a big boost. Wearing a Nintendo logo on your shirt while running around town really helps you get into the swing of Animal Crossing. Overall, the graphics are pretty impressive. Sound The music in this game is really something else. The background music is mixed of different instruments, ranging from pianos to cats meows. They are very odd when listened to separately but when added together, it has a nice ring to it. During the game, you can choose whether you want your animal buddies to speak in beeps or some sort of gibberish language, which is actually English but just sped up. Along with the speech and background music, there is also the town tune. This is a general tune that is created by you and then is used by every animal as a greeting tune. Also, when the clock strikes an hour, it plays your tune with bells. To the music you get when completing a debt or when you get stung by a bee, this music is a great addition to the game.<content> <rating>9.110<rating> <author>Kevin Zhu<author> <authoremail>nucleargamer12@gma</h1><div class="main">General<br /> <br /> Animal Crossing. The game that plays 247 even if you\'re not. The first of its kind, a unique game where you can live your life at your own pace. There are no rules and there are no boundaries of what you can do. If you angry, you can whack an animal over the head with a bug net. If you are happy, you can give them a present. You have many villagers to meet including cats, alligators, octopi, eagles, dogs, frogs, and many other kinds of animals. They each have their own kind of personality and they act on their own. Each animal is spontaneous in their actions, whether it would be giving you a bell, which is the currency in your Animal Crossing town, to taking away items in your inventory or even playing a game for furniture. <br /> <br /> You\'ve got interactive characters, your own house with a nearby store run by a raccoon to buy furniture and clothing, a post office to send letter, a dump and police station to pick up free items, gyroids and fossils to dig up from the ground, fishing and catching bugs to donate to the museum or catch for a pet, and special events that come up only once a year! For example, Animal Crossing is intertwined with real life. <br /> <br /> The internal time clock of the GameCube makes it possible to be sunny in your town while it is sunny outside. It can rain during cloudy days, thunder in the summer, snow in the winter, sunny in the day, dark in the night. There are friendly ghosts at midnight, Saharah the travelling carpet seller, Wendell the starving artist who gives wallpaper, and Crazy Redd, Tom Nook\'s competitor who sells rare items at insanely high prices. Animal Crossing is the most interactive game ever made and probably one of the best ever made.<br /> <br /> <br /> Gameplay<br /> <br /> During your life in Animal Crossing, you meet up with a turtle named Kapp\'n. He is a special sea turtle and will only appear when you connect your Game Boy Advance to your GameCube with a GBAGCN Link Cable. He appears in a boat at the dock and will row you out into the ocean toward your town\'s island. When you are done talking to your native islander and picking up some coconuts, you can go back to your own mainland town. But wait! You can even transfer your island to your GBA. <br /> <br /> Now, you can also collect and plant fruit trees. The lists of fruit are oranges, apples, pears, coconuts, cherries, and peaches. You start with one fruit and you get other fruit through other means or methods. One way is to trade with other villagers. Another way is a groundbreaking new feature. You can trade with other Animal Crossing players. By going to the near Tom Nook who sells furniture for your home, you can come to him with codes to input. When you input your code, an item comes out and you have your item. It is simple when you trade with other users. You set up a trade with your friend and then you go to Tom Nook. You tell him your friend\'s town and name, give Tom Nook the item, and it turns into a code. You give the code to your friend and your friend gives the code to Tom Nook. Tom Nook then turns the code into an item. Very nifty feature for trading by turning items into codes. <br /> <br /> There is even a dump where you can get free items. It is like your local trash dealer where you get cheap junk for free that nobody else wanted. Then, there is the police station, which holds the lost and found department. You can take any item you wish, even if you haven\'t lost it! There\'s a tailor house where you can even create your own patterns to wallpaper or carpet your digital house with or even wear as a shirt or umbrella! The local post office is where you can send letters to your fellow animal villagers with presents. It could be hate mail, love mail, or be a letter just to say hello. You can send letters to the Farway Museum with fossils where they would change the old fossils into dinosaur bones, which you can donate to the local museum or sell to Tom Nook for big bells!<br /> <br /> You can dig up fossils from the ground but who would want to dig up fossils when you could dig up the newest rock band that you can put in your house? That\'s right. They are gyroids. They dance around and make noise. They are tall and short, big and small, fat and thin. They clank and they sproing too. When you put 15 gyroids in a house, you got your own little orchestra of noise. You could also add instruments in your house, which you can play to your town tune. You could create your town tune to be the exact replica of the Godfather Theme, the opening sequence of the Simpsons, The Legend of Zelda ditty, or you can even make your own tune you juggled in your head all these years. <br /> <br /> When you first start out in your Animal Crossing town, your house is barely big enough to fit a bed. As you play along in your Animal Crossing town, you can upgrade your house to be bigger with a basement and a second floor! You even have a little helper called the Happy Room Academy. They rank your house in points so you can keep track on how good your house is doing in style. Not only that, you have classic NES games you can put and play in your house such as Punch Out!!, The Legend of Zelda, Excitebike, Mario Bros., Balloon Fight, Clu Clu Land, Baseball, Ice Climbers, Donkey Kong, and more!<br /> <br /> <br /> Graphics<br /> <br /> These graphics are quite different that many other games of its type. Considering how the graphics look a lot like little dolls running around a figurine town, it is amazing how easily it is to get sucked right into the animal world. While some characters faces are flat, the most intriguing thing about the graphics is the clothing and items. <br /> <br /> Many of the graphics, including the train and water are a bit simplistic, but nonetheless, they fit the theme of the Animal Crossing town. Some of the items are very impressive and the Able Sisters allow you to design your own clothing, giving the graphics a big boost. Wearing a Nintendo logo on your shirt while running around town really helps you get into the swing of Animal Crossing. Overall, the graphics are pretty impressive.<br /> <br /> <br /> Sound<br /> <br /> The music in this game is really something else. The background music is mixed of different instruments, ranging from pianos to cats meows. They are very odd when listened to separately but when added together, it has a nice ring to it. During the game, you can choose whether you want your animal buddies to speak in beeps or some sort of gibberish language, which is actually English but just sped up. <br /> <br /> Along with the speech and background music, there is also the town tune. This is a general tune that is created by you and then is used by every animal as a greeting tune. Also, when the clock strikes an hour, it plays your tune with bells. To the music you get when completing a debt or when you get stung by a bee, this music is a great addition to the game.<content><br /> <rating>9.110<rating><br /> <author>Kevin Zhu<auth<br><br>By: <a href="mailto:"></a> </div> <br><br><br> </td> <td width="273" valign="top"> <!-- Interview --> <center> <div style="text-align: left; width: 278px;height: 33px;background-image:url(/data/images/designs/right-cotd.jpg);"><font size="-1" face="Tahoma" color="#ffffff"><b> Women's Volleyball Interview</b></font></div> <a href="/interviews/womensvolleyball.html"><img src="/data/images/womensvolleyball.jpg" border="0"></a><br> <img src="/data/images/design/right-cotdb.jpg" border="0"> </center> <br> <!-- End Interview --> <!-- Newsletter --> <center> <div style="width: 278px;height: 33px;background-image:url(/data/images/designs/right-cotd.jpg);"><font size="-1" face="Tahoma" color="#ffffff"><b>ROG Newsletter</b></font></div> <div style="width: 278px; background-color: #cccccc;"><form name="afc" action="/modules/newsletter/index.php" target="afc" method="get"> <center> Email: <input type=text name=email size=20> <input type="hidden" name="type" id="type_sub" value="sub"> <input type=submit name=sub value=Subscribe> </form> </font> </center> <img src="/data/images/design/right-cotdb.jpg" border="0"> </center> </div> <!-- End Newsletter --> <!-- Forums --> <center> <div style="width: 278px;height: 33px;background-image:url(/data/images/designs/right-cotd.jpg);"><font size="-1" face="Tahoma" color="#ffffff"><b>Forum Posts</b></font></div> <div style="width: 278px; background-color: #cccccc;"> <center> <font size='-1' face='Tahoma'><a href='http://www.realmofgaming.com/forum/index.php?topic=319.msg2676#msg2676' class='left'>Soul Calibur IV</a></font><br><font size='-1' face='Tahoma'><a href='http://www.realmofgaming.com/forum/index.php?topic=318.msg2675#msg2675' class='left'>RoG Looking for Reviewers</a></font><br><font size='-1' face='Tahoma'><a href='http://www.realmofgaming.com/forum/index.php?topic=317.msg2671#msg2671' class='left'>Re: Game.com</a></font><br><font size='-1' face='Tahoma'><a href='http://www.realmofgaming.com/forum/index.php?topic=317.msg2670#msg2670' class='left'>Re: Game.com</a></font><br><font size='-1' face='Tahoma'><a href='http://www.realmofgaming.com/forum/index.php?topic=317.msg2669#msg2669' class='left'>Game.com</a></font><br></center> <img src="/data/images/design/right-cotdb.jpg" border="0"> </center> </div> <br> <!-- End Forums --> <div id="gad"> <center> <!-- google ad --> <script type="text/javascript"><!-- google_ad_client = "pub-5223064097581822"; /* 250x250, created 3/5/08 */ google_ad_slot = "6299425886"; google_ad_width = 250; google_ad_height = 250; //--> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script> <!-- ad --> <br> </center> </div> </td> </tr> </TABLE> <center><TABLE Class="copyright" background="/images/copyright.jpg" width="1024" height="25"><TR><TD><center>Copyright 1999 - 2008 Realm of Gaming - All Rights Reserved</center></TD></TR></TABLE> <br> <!-- P.1.2.82.1255160712 --><a href="http://www.yourmoney.com">Loans</a> - <a href="http://www.flightfind.co.uk">Flights</a> - <a href="http://www.moneyexpert.com/Compare-Loans.aspx">Loans</a> - <a href="http://www.mjspublications.com">Guitar Books</a> </center> <script src="http://www.google-analytics.com/urchin.js" type="text/javascript"> </script> <script type="text/javascript"> _uacct = "UA-2751989-1"; urchinTracker(); </script> </BODY></HTML>