Ubisoft Toronto Founder Jade Raymond Departs After 10 Years

Posted on October 20, 2014 by
Ubisoft Toronto Founder Jade Raymond Departs After 10 Years

Ubisoft announced today that Jade Raymond will be departing Ubisoft after 10 years. Alexandre Parizeau will become Managing Director of the Toronto Studio on October 29, 2014. Jade Raymond was the producer for the original Assassin's Creed video game (2004-2007). She opened the Ubisoft Toronto studio and was its managing director since 2009. Raymond also was executive producer on Assassin's Creed II (2008-2009), Watch Dogs (2008-2009), and Splinter Cell Blacklist (2010-2013).

“I've spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I'd like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors."

"On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” said Mallat. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”

About Jade Raymond:
Jade Raymond was born on August 28, 1975 in Montreal, Canada. Raymond graduated from St. George's School of Montreal in 1992 and then from Marianopolis College in 1994. Raymond received her Bachelor of Science for Computer Science from McGill University in 1998. Raymond started off her career as a programmer for Sony. At Sony Jade Raymond help in the creation of the first R&D group there. At EA, Raymond was a producer for The Sims Online. During 2003 and 2004, Raymond joined G4 as a part-time correspondent. She also worked with Victor Lucas, Tommy Tallarico, and Julie Stoffer. In 2004, she started work at Ubisoft Montreal and became producer for Assassin's Creed.

About Alexandre Parizeau:
Parizeau has spend more than 15 years in the video game industry. Parizeau is one of the founding members of Ubisoft Toronto and a "trusted team builder and leader." Alex Parizeau was a senior producer for Splinter Cell Blacklist. He was also a producer of Splinter Cell Conviction and Rainbow Six Vegas. Parizeau will now report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto.

Source: Ubisoft Toronto
Photo Credit: Wikimedia