Sony's PlayStation 4 (PS4) E3 2013 Press Conference Recap

Posted on June 21, 2013 by
Sony's PlayStation 4 (PS4) E3 2013 Press Conference Recap

With gamer's reception of the Xbox One mostly poor, Sony had the most to work with this E3. For the most part, if they could outshine the Xbox One’s exclusives they would gain a considerable lead in the console wars before they even began. Unfortunately, they had a more traditional, balanced announcement of the PS4, so many questions still had to be answered going into E3; including, absurdly enough, what the PS4 even looked like. Some bandwagon console supporters just wanted the PS4 to be their refuge from the DRM nightmare that was quickly becoming the Xbox One.

Sony's intro mimicked that of Microsoft’s by getting the current gen out of the way. Way out of the way. Sony showed trailers of PS3 and Vita games, such as Gran Turismo 6, Dark Souls II, Tearaway, and more, faster than most people could even comprehend. Viewers were still trying to figure out what they just had witnessed well into the following trailer. Once the all-out trailer assault ceased, it was PS4 time; starting with the reveal of the parallelogram shape of the system itself, and the reveal trailer of Sony’s new steampunk, monster hunting, IP, The Order 1866. From there though, the conference kind of sunk into a lull.

Sony announced that all of the games that had been revealed at their console announcement would be ready by release, and had new trailer of Infamous: Second Son. Sony even had a great showcase of supported indie games that included Octodad, Transistor, Don’t Starve, and many more. Soon or later, Sony enviably had to talk about the new industry staple, media services. With only having barely whetted the appetite of anxious gamers awaiting new AAA exclusives, the conference veered into talks about Music Unlimited and Flixster. This left many to worry about the future of the PS4 only halfway into the conference.

Then a miracle happened; absolutely stunning back to back announcements of PS4 exclusives Final Fantasy 15 and Kingdom Hearts 3 rekindled hope in the PS4. Following that, gameplay demos of anticipated multi-platform titles such as Watchdogs (with newly reveled tablet gameplay support), Assassin’s Creed IV, and even Destiny. From the still smoldering ashes, Sony had gotten back into the fight, and that’s when Jack Tretton took the stage to unleash the coup de grace.

Tretton shot the elephant in the room dead, and said what every game wanted to hear; the PS4 would support used games, the PS4 would let users share games, and the PS4 would not require an internet connection to play single-player games. The applause of the audience was almost hysterical. Hearing that Sony would still respect the rights of their consumers was all many gamers needed to jump on to the bandwagon. To add insult to injury, The PS4 was announced to be $399 at launch as well; $100 cheaper than the Xbox One. Sony has since then been considered, by most, the “winner” of E3.