Interview with Daniel Frandsen about Olu
We had the chance to interview, Daniel Frandsen about his video game development experiences. Frandsen is the creator of Olu, an Xbox Live Indie game and also co-founder of Red Button Games.
Could you tell us a little about yourself?
I grew up here in Kalamazoo playing video games as long as I can remember. I entered WMU as a Medallion Scholar, focused on game programming and design whenever I could, and graduated in Spring 2009 as a Presidential Scholar in Computer Science - Theory and Analysis. Since then I've been working at BlueGranite as a Business Intelligence consultant, and continue with game development on the side.
How did Red Button Games get formed?
I took a course at WMU in game programming my Junior year, and really enjoyed it. I met other students in the course who felt the same, and we decided to start an student organization specifically for people who wanted to make games. Altogether there was myself, Aaron Brandt as the Vice President, Sasson Jamshidi as the Secretary, and Philip Rowan as the Treasurer. I was the first President of Red Button Games and put a lot of effort towards it - but because of work, school, and Olu I really struggled to get the organization off the ground. Since then Red Button Games has had Presidents with much more passion towards building the organization than I did - first Jeremy Doorbnos, and now Chris Atkinson.
[Read the Full Interview Here]