Former Ubisoft studio director, Jade Raymond, opens EA studio

Posted on July 13, 2015 by
Former Ubisoft studio director, Jade Raymond, opens EA studio

Jade Raymond, the former Managing Director for Ubisoft Toronto, is joining Electronic Arts and opening her own development studio, Motive, in Montreal. In addition to building her new studio, Raymond will also work in close quarters with the BioWare team and oversee the Visceral Games studio in California.

Raymond got her start in the gaming industry as a programmer for Sony before moving on to Electronic Arts where she worked as a producer on The Sims Online. As an employee for Ubisoft Montreal, she became the producer of Assassin's Creed and later, executive producer on Assassin's Creed II, Watch Dogs, and The Mighty Quest for Epic Loot.

After 20 years in the industry, Raymond wrote that she is "just as excited by the potential of games as I was on my very first day. There is no recipe for what a game should be and the only limit is the team's imagination. The endless possibilities, the talented people I get to work with and the passion that gamers add to make each game their own is what motivates me. Everyone in this industry has a motive, an idea they want to bring to life, a new idea they'd like to see in a game. It's what's so great about this industry. And it's what I want to get back to."