Divinity: Original Sin 2 Kickstarter Update
Last month, Larian Studios announced that Divinity: Original Sin 2 was coming to Kickstarter. Since then, the campaign has reached $1.5 million, unlocking the Hall of Echoes as a playable area and introducing a completely new set of stretch goals.
Hall of the Echoes is a mysterious realm between reality and the Void, called a heaven by some, a hell by others. Upon their deaths, all souls all drawn toward the Hall; those who resist remain on Rivellon as undead. Souls successfully pulled into the Hall naturally drift toward the Forge, where they will be reborn, or the Void, where they will be consumed. Those who remain in the Hall face a pleasant reality, perhaps indescribable to mortal sensibilities. They must decide, or drift, of their own accord toward the Forge or the Void.
One of its most unique features is its ability to shift, chameleon-like, to suit the needs and desires of its visitors. When your party is eventually invited to the Hall, youâ€™ll find that it may morph to suit your deepest desires, be they for a skill trader, a home for your companions, or perhaps a lost soul from your past. Whatâ€™s more, rumors hold that the Hall holds not only a portal to the Void, but also the gateway to the Gods themselves. Long have the Seven reigned over Rivellon, but eons have passed since they allowed a mortal into their realm.
Also, new stretch goals have been introduced, including an even more dynamic relationship system (including romance), a Game Master Mode complete with the in-game editor, and a dedicated mod support. That means there will be a special team focused exclusively on enhancing, streamlining, and user-friendly-ifying the very powerful editor used to create Divinity: Original Sin (the same being using for its sequel!).
Check out the Kickstarter update video below and tune in to Reddit on Tuesday, September 22nd at 1pm PT/10pm CEST/11pm MSK where Larian Studios will be hosting an AMA.