Comparison Between GTA and Sleeping Dogs

Posted on November 18, 2013 by
Comparison Between GTA and Sleeping Dogs

When it comes to open-world action games with an urban setting, the Grand Theft Auto series and the game Sleeping Dogs are undeniably titans of the genre. Sleeping Dogs, despite its cult following, is largely overshadowed by the Grand Theft Auto franchise. The latter has nearly nine releases under its belt and a larger fanbase as a result, but Sleeping Dogs has nevertheless carved out a revered place for itself on many gamers’ shelves. If you’re struggling to choose between the long standing champion and its promising upstart counterpart, this article seeks to outline the finer points of both games.

Game Features

The gameplay of either title features a similar formula: you are assigned missions, you complete them, and you get experience, renown, and more missions as a result. Though there is a core storyline and accompanying core missions in each game, both include an impressive array of side missions that are certain to keep players occupied for long stretches of time. Because of its long tenure, however, Grand Theft Auto’s story feels long and drawn out, especially when compared to the tightly-knit story of violence and intrigue at Sleeping Dogs’s heart.

In addition to these missions, both games feature a selection of mini-games. The variety of activities in GTAV is, simply put, insane. You can participate in car racing, bowling, hunting, robberies, base-jumping, and even real estate. Despite its crime-laden story, the series is only missing underground Poker circuits (perhaps because Rockstar thinks its players don’t know the basic rules of Poker). Sleeping Dogs’ mini-games are only slightly more modest in presentation. Players can participate in hacking, karaoke, cockfighting, and, yes, Poker. The game even has Mahjong Poker.


Despite the variety of things to do, either title centers around three core modes of gameplay: driving, combat, and walking/running. In both titles, you can steal a variety of cars (and, occasionally, other vehicles). Sleeping Dogs features a more weighted, arcade style of racing, whereas Grand Theft Auto has always featured fairly nimble vehicles with exorbitantly bouncy suspension. When it comes to basic combat, Sleeping Dogs features a highly satisfying hand-to-hand combat mode that allows you to string together combos. Grand Theft Auto isn’t nearly as fluid in this respect, but it trumps its competition by being a solid first-person shooter.


Today, all of the Grand Theft Auto games have been set in thriving urban environments. They look precisely as you’d expect an American city to look: thriving chain businesses on every corner, crowded sidewalks with occupants ranging from the elderly to intimidating gang members, and long stretches of concrete interstate and tunnels. These cities readily expose their secrets to anyone with a watchful eye. Unfinished ramps make for places to get sick air in a car. Business signs hold cheeky humor for those who care to read them.

In contrast, Sleeping Dogs takes place in Honk Kong, and it spares no expense in establishing it as an atmospheric and richly detailed city. It certainly has a more vibrant character than any of the GTA games, and boasts a touch of realism that makes the city more memorable, virtually begging players to explore this rich and realistic environment.